1/

Value = doing things that other people don't do, won't do or can't do.

"You get paid in direct proportion to the difficulty of problems you solve" — Elon Musk
2/

Service is high-touch result generation (building experience), product is low-touch result generation (scaling experience).
3/

In a world of infinite distraction, focus is the only path to freedom.
4/

Sell time to buy experience, sell experience to buy time.

“If you don't find a way to make money while you sleep, you will work until you die.” — Warren Buffett
5/

Use free time to build systems that free up time.

"Let systems run the business and people run the systems." — Michael Gerber
6/

You can't get good unless you get going.

“Failure is success in progress.” — Albert Einstein
7/

Make media work for you.

Write, record, design, edit once, publish twice.
8/

Build once, sell twice.

"Software is eating the world." — Marc Andreessen

More from Jack Butcher

More from Software

The Great Software Stagnation is real, but we have to understand it to fight it. The CAUSE of the TGSS is not "teh interwebs". The cause is the "direct manipulation" paradigm : the "worst idea in computer science" \1


Progress in CS comes from discovering ever more abstract and expressive languages to tell the computer to do something. But replacing "tell the computer to do something in language" with "do it yourself using these gestures" halts that progress. \2

Stagnation started in the 1970s after the first GUIs were invented. Every genre of software that gives users a "friendly" GUI interface, effectively freezes progress at that level of abstraction / expressivity. Because we can never abandon old direct manipulation metaphors \3

The 1990s were simply the point when most people in the world finally got access to a personal computer with a GUI. So that's where we see most of the ideas frozen. \4

It's no surprise that the improvements @jonathoda cites, that are still taking place are improvements in textual representation : \5

You May Also Like