this game definitely didn't have any problems in localization

ahh yes, I remember when my father went off to look for the dragon
(Brain Lord by Enix)
I'm just looking through SNES RPGs for ones that'd be good for the generator.
This is Arcana.
The pouch is empty!
This is Brandish
Breathe of Fire
or rather, Breath of Fire.
it's late.

And here's Breath of Fire 2! As you can see, both of them only let me be Foon, not Foone.
every part of Drakkhen screams "I was a port from another system", but it's got some OK fonts. might be good for a generator
Dragon View is Drakkhen 2.
The font is a bit boring
Final Fantasy: Mystic Quest.

Kinda boring out of context, probably wouldn't make a great generator.
Inindo has a neat font, but that semi-transparentness makes for terrible generators
Remember when Interplay made a LOTR game for the SNES?
It's JRR Tolkien's The Lord of the Rings - Volume One
Lagoon
Lufia.
This one is definitely on the to-do list already
Along with Lufia II
Might & Magic III got ported to the SNES. It's got a boring font here.
Paladin's Quest.
I looked into doing this one before, but the font is kinda boring
Robotrek.
Kinda interesting font, might be a good choice!
Secret of Mana is a classic but it's got that semi-transparent background again
Secret of the Stars.
BORING FONT
I don't seem to have The 7th Saga on hand, but from the screenshots I see online, it's got semi-transparent dialog boxes
Super Ninja Boy.
the text in the intro maybe, but the in-game dialogue, no
The Twisted Tales of Spike McFang: Generic font, tiny dialog box, transparent background.
That's THREE STRIKES
A couple Ultimas got ported to the SNES, but one is original: Runes of Virtue 2.

Not a good fit, though.
Ys III

Not really.
ran out of SNES, switched to NES.
Swords and Serpents might be alright. the guy is amusing
The Magic of Scheherazade a lot of portraits. Might be good
Dungeon Magic - Sword of the Elements might be good, with the little dialog boxes
Faria isn't going to be good for twitter because of the aspect ratio but it's gonna be worth it for this portrait alone
oh god does everyone in this game look like this
And someday I gotta add some game in the Dragon Quest/Dragon Warrior series, by law.
(shown here: Dragon Warrior 1)

More from foone

Everyone likes to forget this episode just because it's terrible, but we were really sleeping on inherent comedy in a unfreezing an investor 300 years in the future and having them discover we've transitioned to a moneyless post-scarcity utopia.


it's like a classic twilight zone episode.

in fact, it IS a twilight zone episode.
The Rip Van Winkle Caper, Season 2, episode 24.
Four criminals steal a million dollars of gold bars, then put themselves in suspended animation for a hundred years to hide from the law.

they wake up, then start killing each other from mistrust, then the last one dies in the desert, as he offers a gold bar to the driver of a passing car, asking for water and a ride into town

the confused driver walks back to his car with the bar, and his wife asks what the gold bar is.
he says something like "It's gold... they used to use this for money, before we figured out a way to manufacture it."
He tosses it away, and drives off.

More from Game

Considering this year I don't have much in the way of game translation to discuss, publicly, I'd say this was a productive year for writing threads on largely neglected and forgotten Japanese games. So if you're looking to learn about some, here's what I wrote about in 2020!


2020 was another year where I talked a *lot* of shop about dating sim history. Much of it was actual dating sims, like in some threads below, but sometimes I went on adjacent tangents, like for the cool Kojipro-developed Tokimeki Memorial adventure games:


I also went down a whole new rabbit hole for Fuuraiki, an open-ended PS1/PS2 adventure game with a cult following about traveling around the island of Hokkaido that's set to real world photography. It's a unique tangent in galge well worth exploring:


I also took a quick jaunt into Michinoku Hitou Koi Monogatari, a spiritual predecessor to Fuuraiki that's about traveling around Tohoku against a backdrop of mahjong matches. It's a rough draft that would get much more refined later, but still worthwhile:


In terms of actual dating sims that I covered, the focus was mainly post-Amagami games released by Kadokawa such as Photo Kano. While I think these games have MANY flaws, they do offer key insight into the state of the genre during its decade-long decline:

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