Vormithrax is basically the Lobos of Cataclysm. He plays the game with challenges that'd make it impossible for other people to survive even for a few minutes.

While his challenge runs are stunning, it is annoying that there *is* a meta.

In each, "normally I'd ___ but I can't do it so easily now, so ___"
What usually happens is someone watches a Cataclysm video, gets it, and then dies.

Then dies and dies and dies, having tons of fun in the process.
And then they learn the meta.

Grind slings to level crafting, search bushes to level survival. Make a knife spear. Stop making a knife spear, they nerfed it.
And before you know it, every game starts the same way. Like a video game, not an apocalypse simulator, or a story generator.
Cataclysm, like Dwarf Fortress or Crusader Kings, is a story generator. It pumps out narrative.

The existence of a meta, an optimal way to minmax munchkin it, removes that narrative generation unless done carefully.
Vorm gets around that, still generating stories, by constraining himself in weird ways.

He has to *work* to avoid falling into that meta.
In Cataclysm, or Project Zomboid, there's an established meta for the zombie apocalypse. Almost a chess opening or joseki, a formal series of tasks to do for optimal results.
This bothers me, the encroachment of video gamey mechanics on narrative generation.
It's not a technical problem with a technical solution. Like DPS in dark souls, there's an objective, knowably optimal strategy governed by the game mechanics, even if it makes little sense from the story perspective.
It's almost like a generalization of ludonarrative dissonance.

"Oh yeah I'm gonna help you find your father. First wait a sec while I take my sweet time looting everything in here not nailed down"
"Oh no the princess is in danger!"

*calmly loots every single broken rake in the village before leaving to find her*
But in this case, it's the inescapable dissonance of video game mechanics themselves inevitably hampering narrative generation.

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I’ve asked Byers to clarify, but as I read this tweet, it seems that Bret Stephens included an unredacted use of the n-word in his column this week to make a point, and the column got spiked—maybe as a result?


Four times. The column used the n-word (in the context of a quote) four times. https://t.co/14vPhQZktB


For context: In 2019, a Times reporter was reprimanded for several incidents of racial insensitivity on a trip with high school students, including one in which he used the n-word in a discussion of racial slurs.

That incident became public late last month, and late last week, after 150 Times employees complained about how it had been handled, the reporter in question resigned.

In the course of all that, the Times' executive editor said that the paper does not "tolerate racist language regardless of intent.” This was the quote that Bret Stephens was pushing back against in his column. (Which, again, was deep-sixed by the paper.)

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कुंडली में 12 भाव होते हैं। कैसे ज्योतिष द्वारा रोग के आंकलन करते समय कुंडली के विभिन्न भावों से गणना करते हैं आज इस पर चर्चा करेंगे।
कुण्डली को कालपुरुष की संज्ञा देकर इसमें शरीर के अंगों को स्थापित कर उनसे रोग, रोगेश, रोग को बढ़ाने घटाने वाले ग्रह


रोग की स्थिति में उत्प्रेरक का कार्य करने वाले ग्रह, आयुर्वेदिक/ऐलोपैथी/होमियोपैथी में से कौन कारगर होगा इसका आँकलन, रक्त विकार, रक्त और आपरेशन की स्थिति, कौन सा आंतरिक या बाहरी अंग प्रभावित होगा इत्यादि गणना करने में कुंडली का प्रयोग किया जाता है।


मेडिकल ज्योतिष में आज के समय में Dr. K. S. Charak का नाम निर्विवाद रूप से प्रथम स्थान रखता है। उनकी लिखी कई पुस्तकें आज इस क्षेत्र में नए ज्योतिषों का मार्गदर्शन कर रही हैं।
प्रथम भाव -
इस भाव से हम व्यक्ति की रोगप्रतिरोधक क्षमता, सिर, मष्तिस्क का विचार करते हैं।


द्वितीय भाव-
दाहिना नेत्र, मुख, वाणी, नाक, गर्दन व गले के ऊपरी भाग का विचार होता है।
तृतीय भाव-
अस्थि, गला,कान, हाथ, कंधे व छाती के आंतरिक अंगों का शुरुआती भाग इत्यादि।

चतुर्थ भाव- छाती व इसके आंतरिक अंग, जातक की मानसिक स्थिति/प्रकृति, स्तन आदि की गणना की जाती है


पंचम भाव-
जातक की बुद्धि व उसकी तीव्रता,पीठ, पसलियां,पेट, हृदय की स्थिति आंकलन में प्रयोग होता है।

षष्ठ भाव-
रोग भाव कहा जाता है। कुंडली मे इसके तत्कालिक भाव स्वामी, कालपुरुष कुंडली के स्वामी, दृष्टि संबंध, रोगेश की स्थिति, रोगेश के नक्षत्र औऱ रोगेश व भाव की डिग्री इत्यादि।