I've launched over 10 startups in the past 10 years.

Here's how to get your startup off the ground in 15 days

It will be intense, but doable.

Let me show you exactly how 🧵

We will cover:

Part 1. How to Launch an awesome website (10 Hours)
Part 2. How to build your MVP (5 Hours x 7 Days)
Part 3. How to get your first 100 customers (5 Hours x 7 Days)

Part 4. How to manage and organize your operation (5 Hours)

Total Time - 80 Hours
Part 1. How to Launch an awesome website in 10 Hours

1. https://t.co/qzi3JRPWzg
- Buy a domain in 5 minutes
- Get a professional emails like [email protected]

Time - 15 minutes
2. https://t.co/EsAldktfff

- Get logo inspiration from https://t.co/Mpedds2OzF
- Design Slick Brand Logos on Figma

Time - 45 minutes
3. https://t.co/nWr3RlzSNf

- Pick a matching template from their 500+ template gallery (it's like having someone do the work for you)

- edit the headline, the features, and add stock photos from the internet

- Keep it simple

Time - 2 hours
4. https://t.co/WC2NzhF4NK

- You can build ANY kind of website you want, but this has a learning curve.

- Hire a webflow developer on Fiverr or Upwork to save time

Time - 2 hours (Hiring someone and coordinating)
5. https://t.co/P12NvzFaPX

- Connect your website to sheets, gmail etc.
- If customer adds to cart → Send this email
- If customer fills this form → Create a task on Notion

Create workflows like this with Zapier, Don’t hire a developer. Save time coding.

Time - 2 Hours
6. https://t.co/V4xDLiYnxg

- Invite friends to make video testimonials for your website
- Videos of ‘customers’ promoting your product make your website 3x more compelling

Time - 30 minutes

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"I really want to break into Product Management"

make products.

"If only someone would tell me how I can get a startup to notice me."

Make Products.

"I guess it's impossible and I'll never break into the industry."

MAKE PRODUCTS.

Courtesy of @edbrisson's wonderful thread on breaking into comics –
https://t.co/TgNblNSCBj – here is why the same applies to Product Management, too.


There is no better way of learning the craft of product, or proving your potential to employers, than just doing it.

You do not need anybody's permission. We don't have diplomas, nor doctorates. We can barely agree on a single standard of what a Product Manager is supposed to do.

But – there is at least one blindingly obvious industry consensus – a Product Manager makes Products.

And they don't need to be kept at the exact right temperature, given endless resource, or carefully protected in order to do this.

They find their own way.