Here are some resources you need as a designer/developer to work on your level of productivity.👨‍💻🍀

(Thread) 🧵👇

1. Focusmate: Focusmate changes the way you work by connecting you to other professionals who have committed to being accountable for finishing their most important work.

https://t.co/24HOcHIEDl
2. Habitica: Habitica is a free habit and productivity app that treats your real life like a game. Habitica can help you achieve your goals to become healthy and happy.

https://t.co/KNBH3i21vD
3. BitBucket: Bitbucket is a web-based version control repository hosting service owned by Atlassian, for source code and development projects that use either Mercurial or Git revision control systems.

https://t.co/gPmFoPUtxq
4. Clickup: ClickUp is a cloud-based collaboration and project management tool suitable for businesses of all sizes and industries. Features include communication and collaboration tools, task assignments and statuses, alerts, and a task toolbar.

https://t.co/UWTXzVYUaB
5. Heroku: Heroku is a platform as a service (PaaS) that enables developers to build, run, and operate applications entirely in the cloud.

https://t.co/ETww1mxBOY
6. Behance: Behance is a social media platform owned by Adobe that claims to showcase and discover creative work.

https://t.co/MUEyNSFa9r
7. SourceForge: SourceForge is a web-based service that offers software developers a centralized online location to control and manage free and open-source software projects

https://t.co/RH5aHAIN15
8. Launchpad: Launchpad is a software collaboration platform that provides: · Bug tracking · Code hosting using Bazaar and Git.

https://t.co/S8Hsy9BVlK
9. Perforce is an enterprise version management system in which users connect to a shared file repository. Perforce applications are used to transfer files between the file repository and individual users' workstations.

https://t.co/fqrUCrSeAW
10. InVision: InVision is a prototyping, collaboration, and workflow tool. InVision gives you clarity, collaboration, and control of everything you need to power your design process.

https://t.co/1FaUonu8XV
Thanks so much for taking out your time to read this thread.🌈🔥

I hope someone finds this very helpful. ❤️🚀

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Developer productivity, y'all. It is a three TRILLION dollar opportunity, per the stripe report.

Eng managers and directors, we have got to stop asking for "more headcount" and start treating this like the systems problem that it is. https://t.co/XJ0CkFdgiO


If you are getting barely more than 50% productivity out of your very expensive engineers, I can pretty much guarantee you cannot hire your way out of this resourcing issue. 😐

(the stripe report is here:

Say you've got a strategic initiative that 3 engineers to build and support it. Well, they're going to be swimming in the same muddy pipeline as everyone else at ~50%, so you're actually gotta source, hire and train 6, er make that 7 (gonna need another manager too now)...

...which actually understates the problem, because each person you add also adds friction and overhead to the system. Communication, coordination all get harder and processes get more complex and elaborate, etc.

So we could hire 7 people, or we could patch up our sociotechnical system to lose say only 25% productivity to tech debt, instead of 42%? 🤔

By my calculations, that would reclaim 3 engineers worth of capacity given a team of just 17-18 people.
buffalo uses dominion scoreboard software so not really


DEAD PEOPLE SCORED FOR BUFFALO!

A truck delivered off a suitcase full of points at halftime from Canada for Buffalo.

#StopTheSteel !!!!

I’ll be submitting sworn affidavits from Steelers fans than they saw the Buffalo rigging the game but I want to emphasize that I’m not under oath.
forgive my indulgence but 2020's been a big year for @shmuplations, so here's a look back at everything that went up over the last twelve months—there's a lot of stuff I'm sure you all read & other things you'd be forgiven for missing, so let's recap (thread)

the year kicked off with shmuplations' first big video project: a subtitled translation of a 2016 NHK documentary on the 30th anniversary of Dragon Quest which features interviews with Yuji Horii, Koichi Nakamura, Akira Toriyama, and Koichi Sugiyama
https://t.co/JCWA15RTlx


following DQ30 was one of the most popular articles of the year: an assortment of interviews with composers Yuzo Koshiro and Motohiro Kawashima concerning the music of Streets of Rage 1, 2 & 3 https://t.co/QUtyC9W12Z their comments on SoR3 in particular were full of gems


Game Designers: The Next Generation profiled six potential successors to the likes of Shigeru Miyamoto & Hironobu Sakaguchi, some of who you may recognise: Kazuma Kaneko, Takeshi Miyaji (1966-2011), Noboru Harada, Kan Naitou, Takashi Tokita & Ryoji Amano https://t.co/lWZU3PLvwX


from the 2010 Akumajou Dracula Best Music Collections Box, a subbed video feature on long-time Castlevania composer Michiru Yamane https://t.co/NMJe4ROozR sadly, Chiruru has since passed; Yamane wrote these albums in his honor

https://t.co/orlgPTDsKK

https://t.co/QnQl8KI9IX

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