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This is a great question from @HeerJeet and it has very old roots. In my book, I discuss a similar period of anxiety in the 1960s about the possibility of Air Force officers being involved in a coup. Thread.


Given the size of the US military in WW2, afterwards there was a spike in concern that some of these demilitarized veterans would be amenable to radicalization and supportive of insurrection. These fears heightened after the coups in France/Algiers in 1958 and 1961.

This was the peak era of the Cold War, so anti-communist anxiety was layered over top. The Right feared that communist infiltrators in the government would subvert the Republic. The Left feared that anti-communist military officers would launch a preemptive, paranoid coup.

Note as well that the foundation for these fears was rooted in a novel concept that journalist Edward Hunter had recently coined, "brainwashing." The idea was that US POWs held by North Korea had been brainwashed into accepting communism & might act as a fifth column back home.

You can see that particular paranoia in cultural artifacts from the time like "The Manchurian Candidate," novel in 1959 and the hit 1962 movie starring Frank Sinatra and the incomparable Angela Lansbury. Those sneaky commies nearly infiltrated the Oval Office itself, oh no!!
I don't normally do threads like this but I did want to provide some deeper thoughts on the below and why having a video game based on a real world war crime from the same people that received CIA funding isn't the best idea.

This will go pretty in depth FYI.


The core reason why I'm doing this thread is because:

1. It's clear the developers are marketing the game a certain way.

2. This is based on something that actually happened, a war crime no less. I don't have issues with shooter games in general ofc.

Firstly, It's important to acknowledge that the Iraq war was an illegal war, based on lies, a desire for regime change and control of resources in the region.

These were lies that people believed and still believe to this day.

It's also important to mention that the action taken by these aggressors is the reason there was a battle in Fallujah in the first place. People became resistance fighters because they were left with nothing but death and destruction all around them after the illegal invasion.

This is where one of the first red flags comes up.

The game is very much from an American point of view, as shown in the description.

When it mentions Iraqi civilians, it doesn't talk about them as victims, but mentions them as being pro US, fighting alongside them.