Journalists and investigators are on the front lines of this information war. And they're our only hope for finding the truth.
You. Yes you. You are the target of a massive disinformation campaign.
Corrupt, evil powers of the world do bad and nasty things. And their tactic is to then flood the world with tons of fake news. They don't have a good way to spin it, so they drown the truth. /thread
Journalists and investigators are on the front lines of this information war. And they're our only hope for finding the truth.
And try not to be so outraged, fear driven, or believe everything you read or see. This knocks you off balance and distracts you.
More from Government
I don't normally do threads like this but I did want to provide some deeper thoughts on the below and why having a video game based on a real world war crime from the same people that received CIA funding isn't the best idea.
This will go pretty in depth FYI.
The core reason why I'm doing this thread is because:
1. It's clear the developers are marketing the game a certain way.
2. This is based on something that actually happened, a war crime no less. I don't have issues with shooter games in general ofc.
Firstly, It's important to acknowledge that the Iraq war was an illegal war, based on lies, a desire for regime change and control of resources in the region.
These were lies that people believed and still believe to this day.
It's also important to mention that the action taken by these aggressors is the reason there was a battle in Fallujah in the first place. People became resistance fighters because they were left with nothing but death and destruction all around them after the illegal invasion.
This is where one of the first red flags comes up.
The game is very much from an American point of view, as shown in the description.
When it mentions Iraqi civilians, it doesn't talk about them as victims, but mentions them as being pro US, fighting alongside them.
This will go pretty in depth FYI.
I couldn't possibly guess why Six Days in Fallujah is being revived at a time when US army recruitment is at an all time low.
— Daniel Ahmad (@ZhugeEX) February 11, 2021
This reboot is from the same people that worked with the FBI and CIA on training systems and is basing its game on excusing US war crimes. pic.twitter.com/5H8vVqKh9s
The core reason why I'm doing this thread is because:
1. It's clear the developers are marketing the game a certain way.
2. This is based on something that actually happened, a war crime no less. I don't have issues with shooter games in general ofc.
Firstly, It's important to acknowledge that the Iraq war was an illegal war, based on lies, a desire for regime change and control of resources in the region.
These were lies that people believed and still believe to this day.
It's also important to mention that the action taken by these aggressors is the reason there was a battle in Fallujah in the first place. People became resistance fighters because they were left with nothing but death and destruction all around them after the illegal invasion.
This is where one of the first red flags comes up.
The game is very much from an American point of view, as shown in the description.
When it mentions Iraqi civilians, it doesn't talk about them as victims, but mentions them as being pro US, fighting alongside them.

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MDZS is laden with buddhist references. As a South Asian person, and history buff, it is so interesting to see how Buddhism, which originated from India, migrated, flourished & changed in the context of China. Here's some research (🙏🏼 @starkjeon for CN insight + citations)
1. LWJ’s sword Bichen ‘is likely an abbreviation for the term 躲避红尘 (duǒ bì hóng chén), which can be translated as such: 躲避: shunning or hiding away from 红尘 (worldly affairs; which is a buddhist teaching.) (https://t.co/zF65W3roJe) (abbrev. TWX)
2. Sandu (三 毒), Jiang Cheng’s sword, refers to the three poisons (triviṣa) in Buddhism; desire (kāma-taṇhā), delusion (bhava-taṇhā) and hatred (vibhava-taṇhā).
These 3 poisons represent the roots of craving (tanha) and are the cause of Dukkha (suffering, pain) and thus result in rebirth.
Interesting that MXTX used this name for one of the characters who suffers, arguably, the worst of these three emotions.
3. The Qian kun purse “乾坤袋 (qián kūn dài) – can be called “Heaven and Earth” Pouch. In Buddhism, Maitreya (मैत्रेय) owns this to store items. It was believed that there was a mythical space inside the bag that could absorb the world.” (TWX)
1. LWJ’s sword Bichen ‘is likely an abbreviation for the term 躲避红尘 (duǒ bì hóng chén), which can be translated as such: 躲避: shunning or hiding away from 红尘 (worldly affairs; which is a buddhist teaching.) (https://t.co/zF65W3roJe) (abbrev. TWX)
2. Sandu (三 毒), Jiang Cheng’s sword, refers to the three poisons (triviṣa) in Buddhism; desire (kāma-taṇhā), delusion (bhava-taṇhā) and hatred (vibhava-taṇhā).
These 3 poisons represent the roots of craving (tanha) and are the cause of Dukkha (suffering, pain) and thus result in rebirth.
Interesting that MXTX used this name for one of the characters who suffers, arguably, the worst of these three emotions.
3. The Qian kun purse “乾坤袋 (qián kūn dài) – can be called “Heaven and Earth” Pouch. In Buddhism, Maitreya (मैत्रेय) owns this to store items. It was believed that there was a mythical space inside the bag that could absorb the world.” (TWX)