
More from foone
A fun fact on the wikipedia page for the metal–oxide–semiconductor field-effect transistor:
it is the most frequently manufactured device in history, and the total number manufactured from 1960-2018 is 13 sextillion.
That's 13,000,000,000,000,000,000,000.
Though this picture is a bit misleading.
Even with devices this small, we couldn't make 13 sextillion of them in 60 years.
So imagine a chip like this. It's the 555 timer, which is one of the most popular integrated circuits ever made.
In 2017, it was estimated a billion are made every year.
And at the heart of it is the die, which looks like this:
(from Ken Shirriff's blog)
https://t.co/mz5PQDjYqF
And that's fundamentally a bunch of CMOS transistors (along with some diodes and resistors), which are a type of MOSFET. How many of them are on a 555?
about 25. Not many, but it's a very simple chip.
it is the most frequently manufactured device in history, and the total number manufactured from 1960-2018 is 13 sextillion.
That's 13,000,000,000,000,000,000,000.

Though this picture is a bit misleading.
Even with devices this small, we couldn't make 13 sextillion of them in 60 years.
So imagine a chip like this. It's the 555 timer, which is one of the most popular integrated circuits ever made.
In 2017, it was estimated a billion are made every year.

And at the heart of it is the die, which looks like this:
(from Ken Shirriff's blog)
https://t.co/mz5PQDjYqF

And that's fundamentally a bunch of CMOS transistors (along with some diodes and resistors), which are a type of MOSFET. How many of them are on a 555?
about 25. Not many, but it's a very simple chip.
More from Fun
A thread on @Dream, his friends, Minecraft, insane Twitter engagement, and more:
Dream & friends' (@GeorgeNotFound, @tommyinnit, @Quackity, @TubboLive, @WilburSoot, etc) meteoric rise and the massive return of Minecraft has been one of the most amazing gaming stories this year.
1/ What do Dream and crew get so right?
On the surface, it's clear that they show the power of good storytelling and each of our desires to "hang out" with a group of friends that are having fun.
(image @Animagician_)
2/ This remains one of, if not the most important draws for great parasocial content -- whether it be Seinfeld, @DavidDobrik's vlogs, or Dream SMP content, the same is true:
We want to feel a little less alone and spend time in the worlds of these friends we know so much about.
3/ Watching this new wave of superstars take over YouTube / Twitch / Twitter gaming cultures has been incredible and bizarre.
Check the replies and engagement
4/ Dream speaks to the underrated and remarkable nature of Minecraft, too. In its 9th year, the game continues to dominate. Why?
Accessible, multi-platform, wide appeal? Sure - but more importantly: it is infinitely extendable. It's a creator's perfect sandbox. (image @SipoverS)
Dream & friends' (@GeorgeNotFound, @tommyinnit, @Quackity, @TubboLive, @WilburSoot, etc) meteoric rise and the massive return of Minecraft has been one of the most amazing gaming stories this year.
1 mil to 15 mil in one year. INSANE. thank you guys so much. have completely changed my life.
— Dream (@Dream) December 30, 2020
1/ What do Dream and crew get so right?
On the surface, it's clear that they show the power of good storytelling and each of our desires to "hang out" with a group of friends that are having fun.
(image @Animagician_)

2/ This remains one of, if not the most important draws for great parasocial content -- whether it be Seinfeld, @DavidDobrik's vlogs, or Dream SMP content, the same is true:
We want to feel a little less alone and spend time in the worlds of these friends we know so much about.
3/ Watching this new wave of superstars take over YouTube / Twitch / Twitter gaming cultures has been incredible and bizarre.
Check the replies and engagement
:)
— Dream (@Dream) November 30, 2020
4/ Dream speaks to the underrated and remarkable nature of Minecraft, too. In its 9th year, the game continues to dominate. Why?
Accessible, multi-platform, wide appeal? Sure - but more importantly: it is infinitely extendable. It's a creator's perfect sandbox. (image @SipoverS)

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Those who exited at 1500 needed money. They can always come back near 969. Those who exited at 230 also needed money. They can come back near 95.
Those who sold L @ 660 can always come back at 360. Those who sold S last week can be back @ 301
Those who exited at 1500 needed money. They can always come back near 969. Those who exited at 230 also needed money. They can come back near 95.
Those who sold L @ 660 can always come back at 360. Those who sold S last week can be back @ 301
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— BhavinKhengarSuratGujarat (@IntradayWithBRK) September 19, 2021
Neuland 2700 se 1500 & Sequent 330 to 230 kya huwa.. 99% retailers/investors twitter par charcha n EXIT\U0001f602