Starting a startup is hard. This thread will contain some key advice I think are particularly noteworthy:

1. “If you’re not embarrassed by the first version of your product, you’ve launched too late.” - @paulg The first version of my product was not great, but hey, it worked.

2. Don't build in a vacuum. You should build your product out in the open for the world to see. You will gain valuable feedback from users if you build publicly, and provide insights which ensure you are building a product users truly want. cc @rrhoover @sama
3. As a young founder, a massive weakness is age and the lack of credibility. Developing partnerships, trying to acquire customers. etc have all taken so much longer. In fact, when I mentioned my age, a few investors just walked away. cc @Jason
4. Work on what makes you feel excited. Working on something that you don't believe in will cause you to make rash product decisions, resulting in loss of user loyalty. @fredwilson
5. Take care of yourself. While doing the occasional code sprint can be incredibly useful, working 24/7 and disregarding your health just to build a great product is not a wise choice.
6. Move as fast as you can. As a startup you can build and ship things as fast as you can work, something that doesn't happen with larger companies. Also, the faster you ship, the more motivated your team will be. cc @KatManalac @gustaf
7. Talk to users. Email them for advice, jump on a call with them, or even create a Slack group for your beta. They can give you valuable advice your team cannot provide. cc @mwseibel @Suhail
Startup advice is everywhere on the internet. This thread just contained a few pieces of advice that have particularly resonated with me over the last few months. @sama has a great blog post about startup advice here: https://t.co/Y8XqFzPzvp.

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The Beatles wrote “Yesterday” in less than a minute.

Led Zeppelin wrote “Rock And Roll” in 30 minutes.

The White Stripes, “Seven Nation Army”, 10 min during a soundcheck.

The Rolling Stones, “I Can’t Get No Satisfaction”, 40min.

Making a startup in 24 hours is perfectly fine.


I worked on my first startup for 2.5years. It was an events app. Sunk in cost and expectations were so high, that I had to close it, despite getting consistent revenue.

In comparison, I wrote @CryptoJobsList in 2 days. And it's way more meaningful than what I've been doing in my events startup for 2.5 years.

When I let go of my engineering ego and let go of expectations that I need to raise capital and hustle for 4+ years — I started lauching fast and interating fast without any expectations — then I started coming up with something truly meaningful and useful ✨

12 startups in 12 months by @levelsio
24 hour startup by @thepatwalls
— are great challenges that make you focus on the end product value, iterate fast and see what sticks and ruthlessly kill what does not work.
20 years ago, I created the Danish gaming site Daily Rush with @mwittrock – inside a startup accelerator called Prey4, complete with fantastical projections of world domination 😂 – but now it's the end, after the proprietor of many years died in 2018.

Daily Rush was the culmination of years of using the web to do gaming journalism. I started Konsollen all the way back in 1995, then ran
https://t.co/zsT3ykQcVk for years in anticipation of Id's shooter, then worked at a web portal, then Daily Rush.

This was how I got into web development, project management, organizing, writing, publishing, and how I met lifelong friends. What a wonderful time. But most good things come to an end. We should all be so lucky to see something we help set in the sea brave the waves for 20 yrs!

It's awesome to see the Internet Archive snapshots from all the way back to the early months of the site. Web design anno 2000 😍


The memory lane trip on the Internet Archive goes all the way back to the precursor to Daily Rush, that https://t.co/zsT3ykQcVk site. Here's a snapshot from 1999! Complete with all the news written by yours truly 😄

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