Hello friends, let's talk about gamer expectations of work/life balance & why they need to stfu.

There's a certain type of Gamer w/ a Hard R that believes their video games are the center of all existence. They've made their identity so fixated on gaming in general, or a game/games in particular, that nothing else comes close.
To those obsessive gamers, those in the game industry should consider themselves privileged to work on such important material. And w/ that privilege comes accepting that nothing in the employee's life is as important as The Game.
B/c gamer identities revolve around a game, they literally cannot comprehend that an employee might have other things in their life. They don't understand that employees, esp devs, have a right to boundaries b/c The Game trumps all.
There's also very little understanding among gamers about how game development, you know, *works* & they usually assume a lot less work is needed. So when combined w/ a lack of belief in employee boundaries, they truly expect immediate results.
These gamers don't believe a game industry employee has a right to a life outside their game, or a right to privacy, opinions, or other interests. They certainly don't have a right to not be on the clock 24/7. And any tiny mistake deserves firing b/c The Game Matters Most.
Suffice to say, gamers are incorrect.
When I was working in the film industry, I remember once rushing to get a film back onto Amazon at 8 PM. I remember my boss telling me not to b/c "we aren't doctors, these are movies, not lives." And he was right. But he was right about ALL entertainment.
Look, I adore video games, I'm not diminishing their value or that they can truly impact lives, but a game is not a life-saving object. It isn't medical care or attorney access. It's a piece of entertainment.
Just b/c you purchase a game does not mean you have purchased 24/7 access to any single game industry employee's time, labor, safety, or health, & CERTAINLY NOT their families.
Gamers are not entitled to treat game industry employees as slaves to their interests b/c they purchased an item. You didn't buy the employee, you bought a fucking product.
Game industry employees have lives. They have families. They have other people outside the industry that rely on them not just for a paycheck but to tuck in their kids at night & take out the trash & celebrate life events & all those things that make us part of a society.
When you demand the undivided attention, time, & labor of a game industry employee, you're saying they cannot exist independently, that their families & those that rely on them must come second to you. And THAT is entitlement to the highest degree.

More from Game

Considering this year I don't have much in the way of game translation to discuss, publicly, I'd say this was a productive year for writing threads on largely neglected and forgotten Japanese games. So if you're looking to learn about some, here's what I wrote about in 2020!


2020 was another year where I talked a *lot* of shop about dating sim history. Much of it was actual dating sims, like in some threads below, but sometimes I went on adjacent tangents, like for the cool Kojipro-developed Tokimeki Memorial adventure games:


I also went down a whole new rabbit hole for Fuuraiki, an open-ended PS1/PS2 adventure game with a cult following about traveling around the island of Hokkaido that's set to real world photography. It's a unique tangent in galge well worth exploring:


I also took a quick jaunt into Michinoku Hitou Koi Monogatari, a spiritual predecessor to Fuuraiki that's about traveling around Tohoku against a backdrop of mahjong matches. It's a rough draft that would get much more refined later, but still worthwhile:


In terms of actual dating sims that I covered, the focus was mainly post-Amagami games released by Kadokawa such as Photo Kano. While I think these games have MANY flaws, they do offer key insight into the state of the genre during its decade-long decline:

You May Also Like

कुंडली में 12 भाव होते हैं। कैसे ज्योतिष द्वारा रोग के आंकलन करते समय कुंडली के विभिन्न भावों से गणना करते हैं आज इस पर चर्चा करेंगे।
कुण्डली को कालपुरुष की संज्ञा देकर इसमें शरीर के अंगों को स्थापित कर उनसे रोग, रोगेश, रोग को बढ़ाने घटाने वाले ग्रह


रोग की स्थिति में उत्प्रेरक का कार्य करने वाले ग्रह, आयुर्वेदिक/ऐलोपैथी/होमियोपैथी में से कौन कारगर होगा इसका आँकलन, रक्त विकार, रक्त और आपरेशन की स्थिति, कौन सा आंतरिक या बाहरी अंग प्रभावित होगा इत्यादि गणना करने में कुंडली का प्रयोग किया जाता है।


मेडिकल ज्योतिष में आज के समय में Dr. K. S. Charak का नाम निर्विवाद रूप से प्रथम स्थान रखता है। उनकी लिखी कई पुस्तकें आज इस क्षेत्र में नए ज्योतिषों का मार्गदर्शन कर रही हैं।
प्रथम भाव -
इस भाव से हम व्यक्ति की रोगप्रतिरोधक क्षमता, सिर, मष्तिस्क का विचार करते हैं।


द्वितीय भाव-
दाहिना नेत्र, मुख, वाणी, नाक, गर्दन व गले के ऊपरी भाग का विचार होता है।
तृतीय भाव-
अस्थि, गला,कान, हाथ, कंधे व छाती के आंतरिक अंगों का शुरुआती भाग इत्यादि।

चतुर्थ भाव- छाती व इसके आंतरिक अंग, जातक की मानसिक स्थिति/प्रकृति, स्तन आदि की गणना की जाती है


पंचम भाव-
जातक की बुद्धि व उसकी तीव्रता,पीठ, पसलियां,पेट, हृदय की स्थिति आंकलन में प्रयोग होता है।

षष्ठ भाव-
रोग भाव कहा जाता है। कुंडली मे इसके तत्कालिक भाव स्वामी, कालपुरुष कुंडली के स्वामी, दृष्टि संबंध, रोगेश की स्थिति, रोगेश के नक्षत्र औऱ रोगेश व भाव की डिग्री इत्यादि।
The UN just voted to condemn Israel 9 times, and the rest of the world 0.

View the resolutions and voting results here:

The resolution titled "The occupied Syrian Golan," which condemns Israel for "repressive measures" against Syrian citizens in the Golan Heights, was adopted by a vote of 151 - 2 - 14.

Israel and the U.S. voted 'No'
https://t.co/HoO7oz0dwr


The resolution titled "Israeli practices affecting the human rights of the Palestinian people..." was adopted by a vote of 153 - 6 - 9.

Australia, Canada, Israel, Marshall Islands, Micronesia, and the U.S. voted 'No' https://t.co/1Ntpi7Vqab


The resolution titled "Israeli settlements in the Occupied Palestinian Territory, including East Jerusalem, and the occupied Syrian Golan" was adopted by a vote of 153 – 5 – 10.

Canada, Israel, Marshall Islands, Micronesia, and the U.S. voted 'No'
https://t.co/REumYgyRuF


The resolution titled "Applicability of the Geneva Convention... to the
Occupied Palestinian Territory..." was adopted by a vote of 154 - 5 - 8.

Canada, Israel, Marshall Islands, Micronesia, and the U.S. voted 'No'
https://t.co/xDAeS9K1kW