
⚡️⚡️ BIG THREAD! ⚡️⚡️ - GMO4DUMMIES CONCLUSIONS
On web-archive: https://t.co/RGxGjJm5Jc or direct: bit. ly/2LRL8Wt [no spaces course]
The initial GMO4D is on webarchive too: https://t.co/CFAhGWPahB !
Also direct: bit. ly/35RyHAE [no spaces]




In other words the presumed EXTINCTION mean> ADE/PP.




https://t.co/TCgNzY9rmp
\U0001f60a GMO4DUMMIES is life again! \U0001f60a
— Adrian Mario (@AdrianM_Ogy) January 18, 2021
Updated, saved on Wayback and zipped 4 download [fullversion]! Check with no spaces> bit. ly/35RyHAE or tinyurl. com/GMO4D333 pic.twitter.com/nfansGW4fj
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There’s nothing in the Agile Manifesto or Principles that states you should never have any idea what you’re trying to build.
You’re allowed to think about a desired outcome from the beginning.
It’s not Big Design Up Front if you do in-depth research to understand the user’s problem.
It’s not BDUF if you spend detailed time learning who needs this thing and why they need it.
It’s not BDUF if you help every team member know what success looks like.
Agile is about reducing risk.
It’s not Agile if you increase risk by starting your sprints with complete ignorance.
It’s not Agile if you don’t research.
Don’t make the mistake of shutting down critical understanding by labeling it Bg Design Up Front.
It would be a mistake to assume this research should only be done by designers and researchers.
Product management and developers also need to be out with the team, conducting the research.
Shared Understanding is the key objective
I\u2019d recommend that the devs participate directly in the research.
— Jared Spool (@jmspool) November 18, 2018
If the devs go into the first sprint with a thorough understanding of the user\u2019s problems, they are far more likely to solve it well.
Big Design Up Front is a thing to avoid.
Defining all the functionality before coding is BDUF.
Drawing every screen and every pixel is BDUF.
Promising functionality (or delivery dates) to customers before development starts is BDUF.
These things shouldn’t happen in Agile.
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