A little bit of fading video game history, inspired by both recent events and also how badly Cory Doctorow's graphic novel In Real Life (IRL) botches it.

MMORPGs in the 90s and 2000s used to rely exclusively on monthly subscriptions. That's how they paid for the servers to run them.
That's all well and fine, but even the most expansive games of that era capped out at 100 hours at most of "unique" content.

Most core gamers would finish within two months and quit. That's unsustainable.
So, how do you keep people playing? There are a few methods.

There is tried and true level grinding, of course. Make it take forever to level up.
But that's finite. How do you extend that further?

Make players do it all over again. If you want to play a different class, start over from scratch.
But you can't have a game that's only about leveling up. You need customization.

Thus, these games have weapons and armor along with currency to buy it. Now we also have gear progression.
This gear also serves the dual function of being visible bragging rights, but only if there's a sense of exclusivity. To get that, you need gear that's difficult to get and can't be traded.
The easy way to do that is to have it drop from a very tough enemy, but it wouldn't have much meaning if everybody could freely fight and get this item in no time at all.
You can make the chance of it dropping low, but it wouldn't matter much if you could just spam it over and over again. There needs to be another limiting factor.

Why not make it a group event?
If you need numerous players to succeed, that limits its availability. You have to work around people's schedules.

But even with that, a dedicated group will churn that out over a few evenings.
What's another limiting factor to prevent exactly this?

Enter the arbitrary timer. That dungeon with the tough dragon that has the Sword of Brutality that only has a 1% chance of dropping now has a once a day limit.

It now takes, on average, 100 days to get one of them.
But what if you could take that even further by applying it to everybody on the server?

Time to roll out the world spawn. That dragon now spawns on top of a big tree once every day or so. Everybody has to compete to be the ones to kill it.
To shift gears a little, these games also fostered a cottage industry of "gold farmers". In exchange for real money, they sell you in-game currency and services.

Don't want to grind levels? Pay somebody to do it for you.
Gold farmers work on two fronts. They need to get the product to sell, of course, but they realized they could also create demand for it. Gold farming became just as much about *denying* your ability to get money and items as it was about getting them to sell in the first place.
Most corporate gold farming went for easy targets that required little attention and thus could be automated so one person could control multiple characters. They'd use whatever hacks they could get away with, of course. Warp on top of monsters as they spawn, etc.
But why limit your ambition there? Low level items only matter for low level players. They're temporary. People frequently skip them if they can't afford them.

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दधीचि ऋषि को मनाही थी कि वह अश्विनी कुमारों को किसी भी अवस्था में ब्रह्मविद्या का उपदेश नहीं दें। ये आदेश देवराज इन्द्र का था।वह नहीं चाहते थे कि उनके सिंहासन को प्रत्यक्ष या परोक्ष रुप से कोई भी खतरा हो।मगर जब अश्विनी कुमारों ने सहृदय प्रार्थना की तो महर्षि सहर्ष मान गए।


और उन्होनें ब्रह्मविद्या का ज्ञान अश्विनि कुमारों को दे दिया। गुप्तचरों के माध्यम से जब खबर इन्द्रदेव तक पहुंची तो वे क्रोध में खड़ग ले कर गए और महर्षि दधीचि का सर धड़ से अलग कर दिया।मगर अश्विनी कुमार भी कहां चुप बैठने वाले थे।उन्होने तुरंत एक अश्व का सिर महर्षि के धड़ पे...


...प्रत्यारोपित कर उन्हें जीवित रख लिया।उस दिन के पश्चात महर्षि दधीचि अश्वशिरा भी कहलाए जाने लगे।अब आगे सुनिये की किस प्रकार महर्षि दधीचि का सर काटने वाले इन्द्र कैसे अपनी रक्षा हेतु उनके आगे गिड़गिड़ाए ।

एक बार देवराज इन्द्र अपनी सभा में बैठे थे, तो उन्हे खुद पर अभिमान हो आया।


वे सोचने लगे कि हम तीनों लोकों के स्वामी हैं। ब्राह्मण हमें यज्ञ में आहुति देते हैं और हमारी उपासना करते हैं। फिर हम सामान्य ब्राह्मण बृहस्पति से क्यों डरते हैं ?उनके आने पर क्यों खड़े हो जाते हैं?वे तो हमारी जीविका से पलते हैं। देवर्षि बृहस्पति देवताओं के गुरु थे।

अभिमान के कारण ऋषि बृहस्पति के पधारने पर न तो इन्द्र ही खड़े हुए और न ही अन्य देवों को खड़े होने दिया।देवगुरु बृहस्पति इन्द्र का ये कठोर दुर्व्यवहार देख कर चुप चाप वहां से लौट गए।कुछ देर पश्चात जब देवराज का मद उतरा तो उन्हे अपनी गलती का एहसास हुआ।
The first ever world map was sketched thousands of years ago by Indian saint
“Ramanujacharya” who simply translated the following verse from Mahabharat and gave the world its real face

In Mahabharat,it is described how 'Maharishi Ved Vyasa' gave away his divine vision to Sanjay


Dhritarashtra's charioteer so that he could describe him the events of the upcoming war.

But, even before questions of war could begin, Dhritarashtra asked him to describe how the world looks like from space.

This is how he described the face of the world:

सुदर्शनं प्रवक्ष्यामि द्वीपं तु कुरुनन्दन। परिमण्डलो महाराज द्वीपोऽसौ चक्रसंस्थितः॥
यथा हि पुरुषः पश्येदादर्शे मुखमात्मनः। एवं सुदर्शनद्वीपो दृश्यते चन्द्रमण्डले॥ द्विरंशे पिप्पलस्तत्र द्विरंशे च शशो महान्।

—वेद व्यास, भीष्म पर्व, महाभारत


Meaning:-

हे कुरुनन्दन ! सुदर्शन नामक यह द्वीप चक्र की भाँति गोलाकार स्थित है, जैसे पुरुष दर्पण में अपना मुख देखता है, उसी प्रकार यह द्वीप चन्द्रमण्डल में दिखायी देता है। इसके दो अंशो मे पीपल और दो अंशो मे विशाल शश (खरगोश) दिखायी देता है।


Meaning: "Just like a man sees his face in the mirror, so does the Earth appears in the Universe. In the first part you see leaves of the Peepal Tree, and in the next part you see a Rabbit."

Based on this shloka, Saint Ramanujacharya sketched out the map, but the world laughed