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Everything I know about how to create a transformational online course
Let's go 👇
1/ The thread that started it all, a collection of my essays and checklists on the
Do you have an online course?
— Andrew Barry \U0001f981 (@Bazzaruto) October 18, 2020
I want to tell you a little about learning architecture.
My agency partners with content experts to help them create courses, and I've written extensively about it.
If you want to learn about educational design, here's a start \U0001f447
2/ There are two stages to building a successful online course business - launch and your first students
They require mastering different skill
As my friend @BillyBroas pointed out to me last week: online courses are moving upmarket.
— Andrew Barry \U0001f981 (@Bazzaruto) October 28, 2020
What does this mean if you want to create an online course these days?
Think of it in two stages
3/ Avoid the same mistakes I made over the last 15 years doing this
Some of the mistakes I've made creating online courses make me cringe
— Andrew Barry \U0001f981 (@Bazzaruto) November 23, 2020
This coming week I'm going to share a few lessons I've learned from mistakes like these
4/ Great online courses are not about the transfer of knowledge
They're about the transformation of students
\u2018Education is the kindling of a flame, not the filling of a vessel.\u2019
— Andrew Barry \U0001f981 (@Bazzaruto) November 23, 2020
\u2013Socrates
Dream & friends' (@GeorgeNotFound, @tommyinnit, @Quackity, @TubboLive, @WilburSoot, etc) meteoric rise and the massive return of Minecraft has been one of the most amazing gaming stories this year.
1 mil to 15 mil in one year. INSANE. thank you guys so much. have completely changed my life.
— Dream (@Dream) December 30, 2020
1/ What do Dream and crew get so right?
On the surface, it's clear that they show the power of good storytelling and each of our desires to "hang out" with a group of friends that are having fun.
(image @Animagician_)
2/ This remains one of, if not the most important draws for great parasocial content -- whether it be Seinfeld, @DavidDobrik's vlogs, or Dream SMP content, the same is true:
We want to feel a little less alone and spend time in the worlds of these friends we know so much about.
3/ Watching this new wave of superstars take over YouTube / Twitch / Twitter gaming cultures has been incredible and bizarre.
Check the replies and engagement
:)
— Dream (@Dream) November 30, 2020
4/ Dream speaks to the underrated and remarkable nature of Minecraft, too. In its 9th year, the game continues to dominate. Why?
Accessible, multi-platform, wide appeal? Sure - but more importantly: it is infinitely extendable. It's a creator's perfect sandbox. (image @SipoverS)