The Calvin and Hobbes comic strip ended 25 years ago, so let’s celebrate a New Years treat by analyzing it! Awhile back I had a students annotate structures in every C&H strip, so we have data on the whole thing. As Calvin says: let’s go exploring! 1/ https://t.co/GAm45Ni1m5

An interesting feature of this strip is that Watterson took a few sabbaticals during its run, and came back with more artistic freedom. So, I’ll focus here on how a few aspects of the strip change over time. Here’s what every panel per strip looks like (all 14,712 panels!) 2/
Let’s start with storytelling. Overall, the strip shifts to becoming more visual and multimodality balanced in meaning over time. In this graph, higher numbers mean more meaning carried by pictures than words (0=balanced) 3/
You can also see this in the overall increase of wordless panels across strips. Interestingly, you see the same trends for both daily and Sunday strips, suggesting broader shifts in Watterson’s storytelling inclinations 4/
The amount of words also changed. The strip steadily got more wordy in the first half of its run, but then started decreasing again as it shifted to visual meanings 5/
Let’s also talk about layout! Watterson pushed to have more freedom in his layouts after his sabbatical, where he was allowed to occupy a whole canvas space rather than be forced like other strips to have a flexible grid that could be rearranged on a comics page 6/
You see this directly in the numbers: Overall, his gridded Sunday layouts plummet after his sabbatical! You also see increases in all non-gridded types of layouts, like columns, insets (panels in panels), and blockage (stacked panels) 7/
The panel shapes also change, shifting from the gridded squares to more flexible rectangles and borderless panels (other panel shapes increased too, but were too low to show up in a graph) 8/
Finally, how often does Hobbes appear in the strip? Hobbes is in about 40% of strips, but only about 2% where he’s a stuffed animal—mostly he’s “real”! 9/
I’ll conclude by saying that all this data will be made open likely later this year, along with annotation of +36K comic panels from 300+ comics from around the world in our Visual Language Research Corpus. More info in the link 10/ https://t.co/2B9DA0PmGD
I analyzed some of the VLRC dataset in my recent book, Who Understands Comics? (plug!), but there’s several more analyses to come from our lab, and then we’ll post it online. I’m up for sharing it before then if people are interested 11/ https://t.co/5tXGJ8QfTh
And, my current research, along with @cogirmak and others, aims to analyze the structures of +1500 comics from around the world, also for an open dataset. If you’re interested in contributing, please get in touch! end/ https://t.co/69VMRPWl7x

More from Culture

You May Also Like

So the cryptocurrency industry has basically two products, one which is relatively benign and doesn't have product market fit, and one which is malignant and does. The industry has a weird superposition of understanding this fact and (strategically?) not understanding it.


The benign product is sovereign programmable money, which is historically a niche interest of folks with a relatively clustered set of beliefs about the state, the literary merit of Snow Crash, and the utility of gold to the modern economy.

This product has narrow appeal and, accordingly, is worth about as much as everything else on a 486 sitting in someone's basement is worth.

The other product is investment scams, which have approximately the best product market fit of anything produced by humans. In no age, in no country, in no city, at no level of sophistication do people consistently say "Actually I would prefer not to get money for nothing."

This product needs the exchanges like they need oxygen, because the value of it is directly tied to having payment rails to move real currency into the ecosystem and some jurisdictional and regulatory legerdemain to stay one step ahead of the banhammer.