The closest comics has to games industry-style "crunch," IMO, is SUPER low work-for-hire pay on licensed titles that can damn well afford to do better. But I rarely see that kind of work breaking people the way game production does.
Comics is just incredibly poor, is the issue.
Do you think that happens because it's a dream many people have and relatively easy to start pursuing so you must sift through the masses to find the "real ones" or is it like the gaming industry that is constantly grinding their new hires in a way that drives them away?
— Nascimento (@Guiguimn) October 12, 2020