A little bit of fading video game history, inspired by both recent events and also how badly Cory Doctorow's graphic novel In Real Life (IRL) botches it.
Most core gamers would finish within two months and quit. That's unsustainable.
There is tried and true level grinding, of course. Make it take forever to level up.
Make players do it all over again. If you want to play a different class, start over from scratch.
Thus, these games have weapons and armor along with currency to buy it. Now we also have gear progression.
Why not make it a group event?
But even with that, a dedicated group will churn that out over a few evenings.
Enter the arbitrary timer. That dungeon with the tough dragon that has the Sword of Brutality that only has a 1% chance of dropping now has a once a day limit.
It now takes, on average, 100 days to get one of them.
Time to roll out the world spawn. That dragon now spawns on top of a big tree once every day or so. Everybody has to compete to be the ones to kill it.
Don't want to grind levels? Pay somebody to do it for you.
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This is NONSENSE. The people who take photos with their books on instagram are known to be voracious readers who graciously take time to review books and recommend them to their followers. Part of their medium is to take elaborate, beautiful photos of books. Die mad, Guardian.
THEY DO READ THEM, YOU JUDGY, RACOON-PICKED TRASH BIN
If you come for Bookstagram, i will fight you.
In appreciation, here are some of my favourite bookstagrams of my books: (photos by lit_nerd37, mybookacademy, bookswrotemystory, and scorpio_books)
Beautifully read: why bookselfies are all over Instagram https://t.co/pBQA3JY0xm
— Guardian Books (@GuardianBooks) October 30, 2018
THEY DO READ THEM, YOU JUDGY, RACOON-PICKED TRASH BIN
If you come for Bookstagram, i will fight you.
In appreciation, here are some of my favourite bookstagrams of my books: (photos by lit_nerd37, mybookacademy, bookswrotemystory, and scorpio_books)