Here's the challenge with disrupting militia plots: most militia dudes are Dunning-Kruger levels of incompetent, but not Dunning-Kruger levels of dangerous.
So the problem is that militia culture is wrapped up in this sort of virtue signalling nonstop. It's all around trying to project yourself as a leader, a military expert, a tactical master, based entirely on what you've read in Tom Clancy novels
So a militia might say things like, alright, here's the plan. We're gonna get 1000 guys, and we're gonna set up a barricade at each of the three entrances to the statehouse, and then we're gonna neutralize the security forces.
Super scary stuff! Just one problem.
Where are they gonna get 1000 guys? How are they going to implement a Command and Control structure for 1000 guys? What are they gonna make the barricades out of?
This requires a high-level of coordination and logistics support that they really just don't actually have the talent or network for. Let alone that the number of guys they claim is always a factor of 100 larger than the number of guys who actually guy.